PLAYER
Name: Kit
Age: 24
Personal Journal:
thleeny
E-mail: disconewsie@gmail.com
AIM/MSN/etc: ankeel @ plurk
CHARACTER
Name: Jean Pierre Polnareff
Canon: Jojo's Bizarre Adventure
Age: 22
Timeline: Episode 74: "The Faraway Journey, Farewell Friends"
Items with character at canon point: Along with his clothes (sneakers, black tank-top, trousers), Polnareff has a small duffel bag packed with his things-- a change of clothes, probably a comic book or two, bathroom necessities, etc.
If playing another character from the same canon, how will you deal with this?: N/A
Personality: In the world of Jojo's Bizarre Adventure, people have supernatural extensions of themselves called Stands. These creatures are said to reflect their user's psyche in some way, and nowhere is that clearer than in the case of Polnareff. His Stand is a knight, slender and agile, wielding a sword and ready to protect others. Polnareff, similarly, sees himself that way. Heroic and eager to protect the ones he loves, Polnareff is introduced after years of searching for his sister's murderer-- a desperate quest that he's thrown his all into.
Similarly, he takes the concepts of honor and dignity (in battle) quite seriously. The first time he was near death, he was offered a knife in order to kill himself quickly, instead of burning slowly to death. Not only does he refuse, saying that doing so would be a disrespect to his enemy's prowess and skill, but he doesn't take the opportunity to throw the knife at his attacker's back-- because it would be underhanded and dishonorable. This is a character trait that runs so strongly in him that it was present even while he was being mind-controlled and ordered to kill the heroes of the story-- clearly, he believes in it so strongly that even the mind-control wasn't able to overwrite it.
Polnareff is loud and thinks without speaking, giving off the impression that he's an idiot. He's not actually stupid, per se-- in the heat of battle, when he actually bothers to stop and think, Polnareff can be quite clever. He holds his own admirably in his debut battle, and in some subsequent battles-- notably, the one against his sister's murderer, J. Geil-- he manages to figure out not only the enemy's tricky Stand, but how to defeat it without harming anyone else. This cleverness also comes up in the battle against Alessi-- changed into a small child, lacking in his usual strength, Polnareff has to rely on his wits in order to defeat the much larger and older man.
That being said! He is rash, and is hot-headed, and so quite often comes off as an idiot because he rushes in when he ought to stop and think. It's a character flaw commented on again and again, and one that leads to the death of his friend, Avdol, twice-- the first, because he rushed in to avenge his sister's murderer without stopping to think about the situation, and the second, because he was too focused on defeating Dio to properly analyze his surroundings. (The second situation is more forgivable than the first, but both clearly weigh on Polnareff's mind). This also comes up towards the end of the story-- when stuck alone and meeting the unbelievably dangerous Dio, Polnareff simply charged in, ready to attack head-on, despite the clear danger. It was a stupid plan, entirely born of anger and grief, and he only survived because of the timely intervention of his friends.
He has little problem showing his feelings-- notable, when compared to the relative stoicism of his companions. Polnareff laughs loudly and cries easily-- when he thinks Avdol dead for the first time, he breaks down into tears, entirely unashamed. He's also very warm, openly proclaiming his affection for the others. When leaving Jotaro and Joseph at the airport, he hugs them both, beaming at them, entirely full of clear adoration. He's loud and enthusiastic and determined, and wears his heart on his sleeve-- if the Stardust Crusaders has a heart, you can bet it's with Polnareff. He's also particularly silly-- while he takes their mission seriously, Polnareff isn't above goofing off or cracking jokes.
Background: The overview for Jojo's Bizarre Adventure (Part Three)
Polnareff's particular page
Abilities: Like most characters in Jojo's Bizarre Adventure, Polnareff has a Stand. While I've linked the wiki, I'll give you a short summary: in essence, a Stand is a supernatural extension of one's personality. It serves in battle as a weapon and can be used defensively, and each person has a different kind of Stand with different abilities. While each Stand comes with some set abilities, their true power lies in the user's creativity-- even a Stand whose ability is making things soft can be deadly in the right situations.
Polnareff's Stand is Silver Chariot. It wields a rapier which it uses with deadly precision. Its primary abilities are listed below:
Speed/Reflexes: The primary power comes in Silver Chariot's speed. Able to move so fast that it can create the illusion of multiple versions of itself. With the speed comes deadly reflexes-- Silver Chariot has been shown to be able to knock away a bullet and deflect fire.
Strength: While Silver Chariot can wield a certain amount of strength-- enough to drive home a fierce thrust, enough to slice through rock-- that isn't its forte. It can't lift Polnareff or even drag him away from danger.
Armor: Silver Chariot has two modes: with armor and without. The former means that it's a hair slower, but can take far more in terms of punishment without getting hurt (it even withstands being set aflame). However, shedding that armor means Silver Chariot is much faster-- fast enough to create the illusion of multiple copies of itself.
Detaching/Shooting: An ability very rarely pulled out, but Silver Chariot can detach the blade of its sword and shoot it towards a user. As he only has one blade, however, this is a very risky endeavor; Polnareff has to retrieve the blade before he can continue fighting.
Network/Actionspam Sample: His thread in the fourth wall event!
Prose Log Sample: It's not your fault.
Easy words to say, when none of the others had been there. But the fact of the matter is, he'd walked into Dio's mansion with two companions and left without them, his own body hardly worse for wear. Worse, he'd only left at all because they'd sacrificed themselves for him. And sure, it was their own decision; he'd been ready to die, perfectly willing, and they'd chosen otherwise, but--
It's not your fault. But it is. Just like it was his fault with Sherry-- you weren't there, you weren't quick enough, you weren't strong enough, your fault-- and how is he meant to just forget? Well, he can't. Won't. Whichever. All he can hear at night is Avdol's last words, a desperate shout to look for once in his life; all he can see is Iggy, staring grimly at him, that stupid little dog who chose the worst possible moment to be altruistic--
Jotaro thinks there might be a way to manipulate this city-- to force it to bring certain people. And there are so many from their world; surely the addition of two more won't hurt things? It's a gamble Polnareff is more than willing to make; for the lives of Iggy and Avdol, he's ready to destroy this stupid city. If it means he can give them both a second chance, he'll do anything at all he needs to, sacrifice any amount of time and sweat and blood. They deserve nothing less.
Name: Kit
Age: 24
Personal Journal:
E-mail: disconewsie@gmail.com
AIM/MSN/etc: ankeel @ plurk
CHARACTER
Name: Jean Pierre Polnareff
Canon: Jojo's Bizarre Adventure
Age: 22
Timeline: Episode 74: "The Faraway Journey, Farewell Friends"
Items with character at canon point: Along with his clothes (sneakers, black tank-top, trousers), Polnareff has a small duffel bag packed with his things-- a change of clothes, probably a comic book or two, bathroom necessities, etc.
If playing another character from the same canon, how will you deal with this?: N/A
Personality: In the world of Jojo's Bizarre Adventure, people have supernatural extensions of themselves called Stands. These creatures are said to reflect their user's psyche in some way, and nowhere is that clearer than in the case of Polnareff. His Stand is a knight, slender and agile, wielding a sword and ready to protect others. Polnareff, similarly, sees himself that way. Heroic and eager to protect the ones he loves, Polnareff is introduced after years of searching for his sister's murderer-- a desperate quest that he's thrown his all into.
Similarly, he takes the concepts of honor and dignity (in battle) quite seriously. The first time he was near death, he was offered a knife in order to kill himself quickly, instead of burning slowly to death. Not only does he refuse, saying that doing so would be a disrespect to his enemy's prowess and skill, but he doesn't take the opportunity to throw the knife at his attacker's back-- because it would be underhanded and dishonorable. This is a character trait that runs so strongly in him that it was present even while he was being mind-controlled and ordered to kill the heroes of the story-- clearly, he believes in it so strongly that even the mind-control wasn't able to overwrite it.
Polnareff is loud and thinks without speaking, giving off the impression that he's an idiot. He's not actually stupid, per se-- in the heat of battle, when he actually bothers to stop and think, Polnareff can be quite clever. He holds his own admirably in his debut battle, and in some subsequent battles-- notably, the one against his sister's murderer, J. Geil-- he manages to figure out not only the enemy's tricky Stand, but how to defeat it without harming anyone else. This cleverness also comes up in the battle against Alessi-- changed into a small child, lacking in his usual strength, Polnareff has to rely on his wits in order to defeat the much larger and older man.
That being said! He is rash, and is hot-headed, and so quite often comes off as an idiot because he rushes in when he ought to stop and think. It's a character flaw commented on again and again, and one that leads to the death of his friend, Avdol, twice-- the first, because he rushed in to avenge his sister's murderer without stopping to think about the situation, and the second, because he was too focused on defeating Dio to properly analyze his surroundings. (The second situation is more forgivable than the first, but both clearly weigh on Polnareff's mind). This also comes up towards the end of the story-- when stuck alone and meeting the unbelievably dangerous Dio, Polnareff simply charged in, ready to attack head-on, despite the clear danger. It was a stupid plan, entirely born of anger and grief, and he only survived because of the timely intervention of his friends.
He has little problem showing his feelings-- notable, when compared to the relative stoicism of his companions. Polnareff laughs loudly and cries easily-- when he thinks Avdol dead for the first time, he breaks down into tears, entirely unashamed. He's also very warm, openly proclaiming his affection for the others. When leaving Jotaro and Joseph at the airport, he hugs them both, beaming at them, entirely full of clear adoration. He's loud and enthusiastic and determined, and wears his heart on his sleeve-- if the Stardust Crusaders has a heart, you can bet it's with Polnareff. He's also particularly silly-- while he takes their mission seriously, Polnareff isn't above goofing off or cracking jokes.
Background: The overview for Jojo's Bizarre Adventure (Part Three)
Polnareff's particular page
Abilities: Like most characters in Jojo's Bizarre Adventure, Polnareff has a Stand. While I've linked the wiki, I'll give you a short summary: in essence, a Stand is a supernatural extension of one's personality. It serves in battle as a weapon and can be used defensively, and each person has a different kind of Stand with different abilities. While each Stand comes with some set abilities, their true power lies in the user's creativity-- even a Stand whose ability is making things soft can be deadly in the right situations.
Polnareff's Stand is Silver Chariot. It wields a rapier which it uses with deadly precision. Its primary abilities are listed below:
Speed/Reflexes: The primary power comes in Silver Chariot's speed. Able to move so fast that it can create the illusion of multiple versions of itself. With the speed comes deadly reflexes-- Silver Chariot has been shown to be able to knock away a bullet and deflect fire.
Strength: While Silver Chariot can wield a certain amount of strength-- enough to drive home a fierce thrust, enough to slice through rock-- that isn't its forte. It can't lift Polnareff or even drag him away from danger.
Armor: Silver Chariot has two modes: with armor and without. The former means that it's a hair slower, but can take far more in terms of punishment without getting hurt (it even withstands being set aflame). However, shedding that armor means Silver Chariot is much faster-- fast enough to create the illusion of multiple copies of itself.
Detaching/Shooting: An ability very rarely pulled out, but Silver Chariot can detach the blade of its sword and shoot it towards a user. As he only has one blade, however, this is a very risky endeavor; Polnareff has to retrieve the blade before he can continue fighting.
Network/Actionspam Sample: His thread in the fourth wall event!
Prose Log Sample: It's not your fault.
Easy words to say, when none of the others had been there. But the fact of the matter is, he'd walked into Dio's mansion with two companions and left without them, his own body hardly worse for wear. Worse, he'd only left at all because they'd sacrificed themselves for him. And sure, it was their own decision; he'd been ready to die, perfectly willing, and they'd chosen otherwise, but--
It's not your fault. But it is. Just like it was his fault with Sherry-- you weren't there, you weren't quick enough, you weren't strong enough, your fault-- and how is he meant to just forget? Well, he can't. Won't. Whichever. All he can hear at night is Avdol's last words, a desperate shout to look for once in his life; all he can see is Iggy, staring grimly at him, that stupid little dog who chose the worst possible moment to be altruistic--
Jotaro thinks there might be a way to manipulate this city-- to force it to bring certain people. And there are so many from their world; surely the addition of two more won't hurt things? It's a gamble Polnareff is more than willing to make; for the lives of Iggy and Avdol, he's ready to destroy this stupid city. If it means he can give them both a second chance, he'll do anything at all he needs to, sacrifice any amount of time and sweat and blood. They deserve nothing less.
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